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Rust video game players
Rust video game players









  • Leave thread management up to the user of the library don't require that playback happen on a dedicated thread.Ĭontainers-MP4/QuickTime, Matroska/MKV/WebM, animated GIF, Ogg (low-level support only).
  • Scale up to hundreds of videos playing simultaneously. It should work on desktop platforms, mobile platforms, and embedded systems, and it should not be tied to any one OS, graphics library, or audio library. Portable- rust-media is designed to be embeddable and portable.

    rust video game players

    If you wish to use FFmpeg, you may opt into its use with a Cargo feature. It does so by using the system codec implementations where available.

    RUST VIDEO GAME PLAYERS PORTABLE

    Uniquely, rust-media is designed to be free, comprehensive, and portable (in that order):įree- rust-media is designed to be freely distributable, even in regions where many codecs have intellectual property restrictions.Ĭomprehensive- rust-media is designed to handle widely used codecs and container formats, even for codecs that are patent-encumbered. The library is currently in very early stages contributions are welcome! Design goals The nightly branch is intended to track the current Rust nightly however, like many Rust projects, it may be out of date. The master branch of rust-media is currently pinned to the same version of Rust that Servo uses.

    rust video game players

    Possible use cases are background music and FMVs for video games, as well as media player applications.

    rust video game players

    It's designed for use in Servo but is intended to be widely useful for all sorts of projects. Rust-media is a media player framework for Rust, similar in spirit to libvlc or GStreamer.









    Rust video game players